Kimmi’s Weblog

29. November 2006

Texture problems are fixed, heureka!!!!

Abgelegt unter: Allgemein — kim.kulling @ 14:27

Enrico has fixed our problem with texture displaying. In the current subversion snapshot you can visualize textures as is should be. We have discussed about the maintenancer of the opengl rendermodule. Enrico has to do a lot of work for his graduation as a software engeneer, so he devided to let other guys work on the opengl renderer implementation. He will try to build some nice looking demos for proof of concept design studies.

23. November 2006

Weblog round about my life & the ZFXCE-development

Abgelegt unter: Allgemein — kim.kulling @ 17:30

Hi folks,

here I will try to tell you something about the ZFXCE deleopments and sometimes something from my life :-) . And I will write it in english, so hopefully more than the german game development scene can follow those things.
At this moment we try to fix the Lookat-matrix for the ZFXCE. And sometimes it is very hard to fnd the time for such a job. But we will try our very best :-)

Best regards

Kimmi

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